Patrons of the Saskatoon Public Library now have the ability to check out new educational technology for up to 21 days at a time. The new technology includes a Makey Makey, a Fisher Price Code-a-Pillar, and an Osmo Kit. The educational toys are intended for children ages 12 and under. The toys were purchased as part of funding from the John Cotton Dana Library Public Relations Award which was a 10 thousand dollar prize awarded to SPL last year. Patrons also have the ability to place holds the toys using the Saskatoon Public Library’s online catalogue at saskatoonlibrary.ca.
Fisher Price Code-a-Pillar:
Program this unique caterpillar to move forward, backward, left, right, wiggle and dance. This item is intended to help kids develop coding, sequencing and critical thinking skills. The toy is designed for kids aged 3 to 6 but can be enjoyed by older children as well.
This electronic invention tool allows users to connect to everyday objects to a computer and watch them come to life. Turn bananas into bongo drums, play a Tetris game with your own custom controller, or make a piano out of marshmallows. Projects range from easy to advanced, and the product is marketing as being suitable for “ages zero to infinity.”
This award-winning game system connects to your iPad and fosters creativity and problem-solving skills through hands-on play. This item is targeted at kids ages 6 to 12, but can be enjoyed by the entire family; many apps encourage team efforts.
The toys are aimed to help people develop skills in problem solving, coding, sequencing and creativity.